/* * PROJECT: NyARToolkitAS3 * -------------------------------------------------------------------------------- * This work is based on the original ARToolKit developed by * Hirokazu Kato * Mark Billinghurst * HITLab, University of Washington, Seattle * http://www.hitl.washington.edu/artoolkit/ * * The NyARToolkitAS3 is AS3 edition ARToolKit class library. * Copyright (C)2010 Ryo Iizuka * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * For further information please contact. * http://nyatla.jp/nyatoolkit/ * or * */ package jp.nyatla.nyartoolkit.as3.core.transmat { import jp.nyatla.nyartoolkit.as3.core.types.*; import jp.nyatla.nyartoolkit.as3.core.squaredetect.*; /** * This class calculates ARMatrix from square information. -- 変換行列を計算するクラス。 * */ public interface INyARTransMat { function transMat(i_square:NyARSquare,i_offset:NyARRectOffset, o_result:NyARTransMatResult ):void; function transMatContinue(i_square:NyARSquare,i_offset:NyARRectOffset ,io_result_conv:NyARTransMatResult):void; } }