/* * PROJECT: NyARToolkitAS3 * -------------------------------------------------------------------------------- * This work is based on the original ARToolKit developed by * Hirokazu Kato * Mark Billinghurst * HITLab, University of Washington, Seattle * http://www.hitl.washington.edu/artoolkit/ * * The NyARToolkitAS3 is AS3 edition ARToolKit class library. * Copyright (C)2010 Ryo Iizuka * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * For further information please contact. * http://nyatla.jp/nyatoolkit/ * or * */ package jp.nyatla.nyartoolkit.as3.core.squaredetect { import jp.nyatla.nyartoolkit.as3.core.types.*; /** * ARMarkerInfoに相当するクラス。 矩形情報を保持します。 * */ public class NyARSquare { public var line:Vector. = NyARLinear.createArray(4); public var sqvertex:Vector.= NyARDoublePoint2d.createArray(4); public function getCenter2d(o_out:NyARDoublePoint2d):void { o_out.x=(this.sqvertex[0].x+this.sqvertex[1].x+this.sqvertex[2].x+this.sqvertex[3].x)/4; o_out.y=(this.sqvertex[0].y+this.sqvertex[1].y+this.sqvertex[2].y+this.sqvertex[3].y)/4; return; } } }