/* * PROJECT: NyARToolkitAS3 * -------------------------------------------------------------------------------- * This work is based on the original ARToolKit developed by * Hirokazu Kato * Mark Billinghurst * HITLab, University of Washington, Seattle * http://www.hitl.washington.edu/artoolkit/ * * The NyARToolkitAS3 is AS3 edition ARToolKit class library. * Copyright (C)2010 Ryo Iizuka * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * For further information please contact. * http://nyatla.jp/nyatoolkit/ * or * */ package jp.nyatla.nyartoolkit.as3.core.raster { import jp.nyatla.nyartoolkit.as3.core.rasterreader.*; import jp.nyatla.nyartoolkit.as3.core.types.*; import jp.nyatla.nyartoolkit.as3.*; import jp.nyatla.as3utils.*; /**このクラスは、単機能のNyARRasterです。 * */ public class NyARRaster extends NyARRaster_BasicClass { protected var _buf:Object; protected var _buf_type:int; /** * バッファオブジェクトがアタッチされていればtrue */ protected var _is_attached_buffer:Boolean; public function NyARRaster(...args:Array) { super(NyAS3Const_Inherited); switch(args.length) { case 1: if (args[0] is NyAS3Const_Inherited) { //blank } break; case 3: overload_NyARRaster3(int(args[0]), int(args[1]),int(args[2])); break; case 4: overload_NyARRaster4(int(args[0]), int(args[1]),int(args[2]),Boolean(args[3])); break; default: throw new NyARException(); } } /** * 指定したバッファタイプのラスタを作成します。 * @param i_width * @param i_height * @param i_buffer_type * NyARBufferTypeに定義された定数値を指定してください。 * @param i_is_alloc * @throws NyARException */ public function overload_NyARRaster4(i_width:int, i_height:int, i_buffer_type:int, i_is_alloc:Boolean):void { super.overload_NyARRaster_BasicClass(i_width,i_height,i_buffer_type); if(!initInstance(this._size,i_buffer_type,i_is_alloc)){ throw new NyARException(); } return; } public function overload_NyARRaster3(i_width:int, i_height:int, i_buffer_type:int):void { super.overload_NyARRaster_BasicClass(i_width,i_height,i_buffer_type); if(!initInstance(this._size,i_buffer_type,true)){ throw new NyARException(); } return; } protected function initInstance(i_size:NyARIntSize,i_buf_type:int,i_is_alloc:Boolean):Boolean { switch(i_buf_type) { case NyARBufferType.INT1D_X8R8G8B8_32: this._buf=i_is_alloc?new Vector.(i_size.w*i_size.h):null; break; default: return false; } this._is_attached_buffer=i_is_alloc; return true; } public override function getBuffer():Object { return this._buf; } /** * インスタンスがバッファを所有するかを返します。 * コンストラクタでi_is_allocをfalseにしてラスタを作成した場合、 * バッファにアクセスするまえに、バッファの有無をこの関数でチェックしてください。 * @return */ public override function hasBuffer():Boolean { return this._buf!=null; } public override function wrapBuffer(i_ref_buf:Object):void { NyAS3Utils.assert(!this._is_attached_buffer);//バッファがアタッチされていたら機能しない。 this._buf=i_ref_buf; } } }