package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.Particle; public class DefaultParticleCuller implements IParticleCuller { public function DefaultParticleCuller() { } public function testParticle(particle:Particle):Boolean { if(particle.material.invisible == false){ if(particle.vertex3D.vertex3DInstance.visible == true){ return true; } } return false; } } }