package org.papervision3d.events { import flash.events.Event; /** * The AnimationEvent class represents events that are dispatched by the animation engine. */ public class AnimationEvent extends Event { public static const ANIMATION_COMPLETE :String = "animationComplete"; public static const ANIMATION_ERROR :String = "animationError"; public static const ANIMATION_NEXT_FRAME :String = "animationNextFrame"; public var currentFrame:uint; public var totalFrames:uint; public var message:String = ""; public var dataObj:Object = null; public function AnimationEvent( type:String, currentFrame:uint, totalFrames:uint, message:String="", dataObj:Object = null, bubbles:Boolean=false, cancelable:Boolean=false) { super( type, bubbles, cancelable ); this.currentFrame = currentFrame; this.totalFrames = totalFrames; this.message = message; this.dataObj = dataObj; } override public function clone():Event { return new AnimationEvent(type, currentFrame, totalFrames, message, dataObj, bubbles, cancelable); } } }