package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.Line3D; import org.papervision3d.core.culling.ILineCuller; /** * @author Seb Lee-Delisle */ public class DefaultLineCuller implements ILineCuller { public function DefaultLineCuller() { } public function testLine(line : Line3D) : Boolean { // culls if one of the points is behind the camera... return ((line.v0.vertex3DInstance.visible)&&(line.v1.vertex3DInstance.visible)); } } }