/* * PROJECT: FLARToolKit * -------------------------------------------------------------------------------- * This work is based on the NyARToolKit developed by * R.Iizuka (nyatla) * http://nyatla.jp/nyatoolkit/ * * The FLARToolKit is ActionScript 3.0 version ARToolkit class library. * Copyright (C)2008,2009 Saqoosha * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this framework; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For further information please contact. * http://www.libspark.org/wiki/saqoosha/FLARToolKit * * */ package org.libspark.flartoolkit.support.sandy { import org.libspark.flartoolkit.core.transmat.FLARTransMatResult; import sandy.core.data.*; import sandy.core.scenegraph.*; /** * @author Makc the Great * @url http://makc3d.wordpress.com/ */ public class FLARBaseNode extends TransformGroup { public function FLARBaseNode() { super(); } public function setTransformMatrix(r:FLARTransMatResult):void { var m:Matrix4 = new Matrix4; m.n11 = r.m01; m.n12 = r.m00; m.n13 = r.m02; m.n14 = r.m03; m.n21 = -r.m11; m.n22 = -r.m10; m.n23 = -r.m12; m.n24 = -r.m13; m.n31 = r.m21; m.n32 = r.m20; m.n33 = r.m22; m.n34 = r.m23; resetCoords (); matrix = m; // update scales? scaleX = Math.sqrt(m.n11 * m.n11 + m.n21 * m.n21 + m.n31 * m.n31); scaleY = Math.sqrt(m.n12 * m.n12 + m.n22 * m.n22 + m.n32 * m.n32); scaleZ = Math.sqrt(m.n13 * m.n13 + m.n23 * m.n23 + m.n33 * m.n33); } } }