/* * PROJECT: NyARToolkitAS3 * -------------------------------------------------------------------------------- * This work is based on the original ARToolKit developed by * Hirokazu Kato * Mark Billinghurst * HITLab, University of Washington, Seattle * http://www.hitl.washington.edu/artoolkit/ * * The NyARToolkitAS3 is AS3 edition ARToolKit class library. * Copyright (C)2010 Ryo Iizuka * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * For further information please contact. * http://nyatla.jp/nyatoolkit/ * or * */ package jp.nyatla.nyartoolkit.as3.core { import jp.nyatla.nyartoolkit.as3.core.match.*; import jp.nyatla.nyartoolkit.as3.core.raster.*; import jp.nyatla.as3utils.*; /** * ARToolKitのマーカーコードを1個保持します。 * */ public class NyARCode { private var _color_pat:Vector.=new Vector.(4); private var _bw_pat:Vector.=new Vector.(4); private var _width:int; private var _height:int; public function NyARCode(i_width:int, i_height:int) { this._width = i_width; this._height = i_height; //空のラスタを4個作成 for(var i:int=0;i<4;i++){ this._color_pat[i]=new NyARMatchPattDeviationColorData(i_width,i_height); this._bw_pat[i]=new NyARMatchPattDeviationBlackWhiteData(i_width,i_height); } return; } public function getColorData(i_index:int):NyARMatchPattDeviationColorData { return this._color_pat[i_index]; } public function getBlackWhiteData(i_index:int):NyARMatchPattDeviationBlackWhiteData { return this._bw_pat[i_index]; } public function getWidth():int { return _width; } public function getHeight():int { return _height; } public function loadARPattFromFile(i_stream:String):void { NyARCodeFileReader.loadFromARToolKitFormFile(i_stream,this); return; } public function setRaster(i_raster:Vector.):void { NyAS3Utils.assert(i_raster.length!=4); //ラスタにパターンをロードする。 for(var i:int=0;i<4;i++){ this._color_pat[i].setRaster(i_raster[i]); } return; } } } import jp.nyatla.nyartoolkit.as3.core.raster.*; import jp.nyatla.nyartoolkit.as3.core.*; import jp.nyatla.nyartoolkit.as3.*; import jp.nyatla.nyartoolkit.as3.core.raster.*; import jp.nyatla.nyartoolkit.as3.core.rasterreader.*; import jp.nyatla.nyartoolkit.as3.core.types.*; internal class NyARCodeFileReader { /** * ARコードファイルからデータを読み込んでo_codeに格納します。 * @param i_stream * @param o_code * @throws NyARException */ public static function loadFromARToolKitFormFile(i_stream:String,o_code:NyARCode):void { var width:int=o_code.getWidth(); var height:int=o_code.getHeight(); var tmp_raster:NyARRaster=new NyARRaster(width,height,NyARBufferType.INT1D_X8R8G8B8_32); //4個の要素をラスタにセットする。 var token:Array = i_stream.match(/\d+/g); var buf:Vector.=Vector.(tmp_raster.getBuffer()); //GBRAで一度読みだす。 for (var h:int = 0; h < 4; h++){ readBlock(token,width,height,buf); //ARCodeにセット(カラー) o_code.getColorData(h).setRaster(tmp_raster); o_code.getBlackWhiteData(h).setRaster(tmp_raster); } tmp_raster=null;//ポイ return; } /** * 1ブロック分のXRGBデータをi_stからo_bufへ読みだします。 * @param i_st * @param o_buf */ private static function readBlock(i_st:Array, i_width:int, i_height:int, o_buf:Vector.):void { var pixels:int = i_width * i_height; var i3:int; for (i3 = 0; i3 < 3; i3++) { for (var i2:int = 0; i2 < pixels; i2++){ // 数値のみ読み出す var val:int = parseInt(i_st.shift()); if(isNaN(val)){ throw new NyARException("syntax error in pattern file."); } o_buf[i2]=(o_buf[i2]<<8)|((0x000000ff&(int)(val))); } } //GBR→RGB for(i3=0;i3>16)&0x0000ff); } return; } }