/*
* PROJECT: NyARToolkitAS3
* --------------------------------------------------------------------------------
* This work is based on the original ARToolKit developed by
* Hirokazu Kato
* Mark Billinghurst
* HITLab, University of Washington, Seattle
* http://www.hitl.washington.edu/artoolkit/
*
* The NyARToolkitAS3 is AS3 edition ARToolKit class library.
* Copyright (C)2010 Ryo Iizuka
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* For further information please contact.
* http://nyatla.jp/nyatoolkit/
* or
*
*/
package jp.nyatla.nyartoolkit.as3.core
{
import jp.nyatla.nyartoolkit.as3.core.match.*;
import jp.nyatla.nyartoolkit.as3.core.raster.*;
import jp.nyatla.as3utils.*;
/**
* ARToolKitのマーカーコードを1個保持します。
*
*/
public class NyARCode
{
private var _color_pat:Vector.=new Vector.(4);
private var _bw_pat:Vector.=new Vector.(4);
private var _width:int;
private var _height:int;
public function NyARCode(i_width:int, i_height:int)
{
this._width = i_width;
this._height = i_height;
//空のラスタを4個作成
for(var i:int=0;i<4;i++){
this._color_pat[i]=new NyARMatchPattDeviationColorData(i_width,i_height);
this._bw_pat[i]=new NyARMatchPattDeviationBlackWhiteData(i_width,i_height);
}
return;
}
public function getColorData(i_index:int):NyARMatchPattDeviationColorData
{
return this._color_pat[i_index];
}
public function getBlackWhiteData(i_index:int):NyARMatchPattDeviationBlackWhiteData
{
return this._bw_pat[i_index];
}
public function getWidth():int
{
return _width;
}
public function getHeight():int
{
return _height;
}
public function loadARPattFromFile(i_stream:String):void
{
NyARCodeFileReader.loadFromARToolKitFormFile(i_stream,this);
return;
}
public function setRaster(i_raster:Vector.):void
{
NyAS3Utils.assert(i_raster.length!=4);
//ラスタにパターンをロードする。
for(var i:int=0;i<4;i++){
this._color_pat[i].setRaster(i_raster[i]);
}
return;
}
}
}
import jp.nyatla.nyartoolkit.as3.core.raster.*;
import jp.nyatla.nyartoolkit.as3.core.*;
import jp.nyatla.nyartoolkit.as3.*;
import jp.nyatla.nyartoolkit.as3.core.raster.*;
import jp.nyatla.nyartoolkit.as3.core.rasterreader.*;
import jp.nyatla.nyartoolkit.as3.core.types.*;
internal class NyARCodeFileReader
{
/**
* ARコードファイルからデータを読み込んでo_codeに格納します。
* @param i_stream
* @param o_code
* @throws NyARException
*/
public static function loadFromARToolKitFormFile(i_stream:String,o_code:NyARCode):void
{
var width:int=o_code.getWidth();
var height:int=o_code.getHeight();
var tmp_raster:NyARRaster=new NyARRaster(width,height,NyARBufferType.INT1D_X8R8G8B8_32);
//4個の要素をラスタにセットする。
var token:Array = i_stream.match(/\d+/g);
var buf:Vector.=Vector.(tmp_raster.getBuffer());
//GBRAで一度読みだす。
for (var h:int = 0; h < 4; h++){
readBlock(token,width,height,buf);
//ARCodeにセット(カラー)
o_code.getColorData(h).setRaster(tmp_raster);
o_code.getBlackWhiteData(h).setRaster(tmp_raster);
}
tmp_raster=null;//ポイ
return;
}
/**
* 1ブロック分のXRGBデータをi_stからo_bufへ読みだします。
* @param i_st
* @param o_buf
*/
private static function readBlock(i_st:Array, i_width:int, i_height:int, o_buf:Vector.):void
{
var pixels:int = i_width * i_height;
var i3:int;
for (i3 = 0; i3 < 3; i3++) {
for (var i2:int = 0; i2 < pixels; i2++){
// 数値のみ読み出す
var val:int = parseInt(i_st.shift());
if(isNaN(val)){
throw new NyARException("syntax error in pattern file.");
}
o_buf[i2]=(o_buf[i2]<<8)|((0x000000ff&(int)(val)));
}
}
//GBR→RGB
for(i3=0;i3>16)&0x0000ff);
}
return;
}
}