[version 1.0] august 2010 NOTE: MAJOR RESTRUCTURING IN THIS RELEASE; DO NOT ATTEMPT TO USE WITH EXISTING APPLICATIONS. - Object/marker tracking libraries (e.g. FLARToolkit) are now abstracted from FLARManager, allowing the use of any tracking library. This resulted in major structural changes within FLARManager; please refer to the updated examples and documentation for more information. - support for flare/NFT - new FLARMatrixSmoother_Average -- smoothes angle (2x) more than position. set via flarConfig or directly. old version refactored to FLARMatrixSmoother_AverageSimple. - away3d lite support (done a while back, in SVN) - abstraction of tracking engine: support for flare/NFT, other engines - everything interally uses Matrix3D - new flar.camera package simplifies scene setup - new flar.tracker package contains classes that communicate with tracking libraries - support for native flash 3d - bug fix: thresholdAdapter = null - bug fix: secondary camera validation does not fail when FLARManager does not init - completed ASDocs - updated all examples/tutorials to correspond to new restructuring - made changes for the following FLARToolkit features: - thresholdSourceDisplay moved into FLARToolkitManager. - minimumLabelSize replaced by labelAreaMin/Max - patternToBorderRatioX/Y replaces patternToBorderRatio, allowing for variable pattern-to-border ratios for both width and height - FLARMarker.direction re-implemented - FLARToolkit.setContinueMode is set to true by default - ID-markers not yet implemented for FLARToolkitManager. - FLARManager_AppLauncher and .apps package provide examples using FLARManager for alternative interfaces - downsampleRatio refactored to trackerToSourceRatio - flarConfig.xml: camera view defaults to 640x480 - flarConfig.xml: all tracker-related data now lives within - flarConfig.xml: element now lives within