anthony mccall - works
software for solid light films
developer – oct 2005
I met Anthony McCall while working at Eyebeam, and we maintained a working relationship after the end of my fellowship.
Anthony's primary medium is "solid light", simple geometric forms projected into a room full of haze that transforms points into lines, and lines into shifting, ethereal planes.
These are examples of the commissioned work I've done for him. I also found this interview to offer particularly descriptive insight into his work, touching on the relation of film to sculpture in his pieces, and the unique qualities of the medium of "solid light".
Anthony's primary medium is "solid light", simple geometric forms projected into a room full of haze that transforms points into lines, and lines into shifting, ethereal planes.
These are examples of the commissioned work I've done for him. I also found this interview to offer particularly descriptive insight into his work, touching on the relation of film to sculpture in his pieces, and the unique qualities of the medium of "solid light".
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Anthony McCall.
"Between You and I" (2006), sixteenth minute.
Installation at Peer / The Round Chapel , London, 2006.
Photo by Hugo Glendenning, copyright Anthony McCall 2006. -
Anthony McCall.
"Between You and I" (2006), tenth minute.
Installation at Peer / The Round Chapel , London, 2006.
Photo by Hugo Glendenning, copyright Anthony McCall 2006. -
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Screen captures of "Between You and I".
Simple geometric forms in a two-dimensional plane become much more when projected into the third dimension. -
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I developed authoring tools for Anthony to create the horizontal and vertical versions of 'Between You and I'.
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Early style tests at Eyebeam.
Photographs by Chihcheng Peng.